New revenue
Limited editions and one-of-one programs, built from assets you already own. No new IP work required.
Publishers supply IP, artwork, approvals and rules. LootID runs the operational half: identity, manufacturing, quality control, registry, fulfillment and verified transfers.
Limited editions and one-of-one programs, built from assets you already own. No new IP work required.
Nothing produced without your approval. Edition size, price, region and transfer rules stay in your hands. Kill-switch included.
No factory, no warehouse, no shipping, no registry team, no QC process. You approve. We execute. You get paid.
Publishers earn on every primary sale. When a collector transfers an object through the LootID registry, publishers optionally earn on that secondary event too — the kind of long-tail revenue that traditional merchandise can never generate.
% of each authorized object sold
Optional % on each verified transfer
Guaranteed minimums on flagship editions
Publisher upside. LootID execution.